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CLASS 30 · PRESCHOOL AGES 4–5

Logic, Thinking & Problem-Solving

Age 4–5 YearsClass 30 of 30Adventures 30 logic gamesSubjects Patterns · clues · sorting

Build early reasoning, observation, memory, matching, sequencing, sorting, and problem-solving skills through playful picture puzzles. Thirty draw-on-the-picture adventures — every one played on its own puzzle illustration, with plain written instructions and a printable worksheet twin in the Logic worksheet library.

Patterns to finish, odd ones to catch, shadows to match, mazes to trace and codes to crack — every puzzle is one big picture your child draws right on.

Meet the adventures Puzzles are best in short, happy sittings.
PLAY · THE 30 LOGIC ADVENTURES

Thirty puzzle adventures.

Start anywhere. The shelves climb gently — finish-a-pattern before two-clue logic — but every game stands alone. Each adventure twins with a printable worksheet at /worksheets/logic/.

All 30 planned adventures are playable and printed today — Class 30 is complete, and every game was audited against its own artwork before it shipped.

TAKE IT OFF SCREEN

Little puzzles in big kitchens.

Sock-drawer sorting

  • Sort socks by size or pattern — real objects, real sorting, real pride.
  • Ask “how did you decide?” and let the rule be theirs.

What comes next, snack edition

  • Line up apple, grape, apple, grape… and let your child place the next one.
  • Swap in crackers, berries or cheese cubes once the pattern clicks.

Logic at four is playful rules: same and different, first and last, big and small. The kitchen is full of all three.

A NOTE FROM THE PRINCIPAL

For the grown-ups.

Logic games teach children that rules are things you can spot, name and use. Every puzzle here shows its rule in pictures, speaks its question aloud, and answers a wrong tap with a hint instead of a buzzer — the habit being built is trying a rule again, not fear of getting it wrong.

The printable worksheets twin every game with room to draw, sort and circle. Browse the logic worksheets — and remember, downloading never marks a class complete; only finished games do, and only for the child chosen in My Classroom.

More from the Principal’s Office

CLASS COMPLETE

A true puzzle thinker!

Every solved puzzle sharpens the reasoning that maths and reading will lean on. The shelves remember where you left off for your chosen child.