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PHONICS ADVENTURES

Twenty-four draw-on-the-picture sound games.

Hear a sound from a grown-up, then find its pictures, rhyme, blend, swap and count — twenty-four phonics adventures made from our own storybook artwork, drawn on straight away with the pencil case. No scores, no timers, nothing to install.

This way to Class 28 The class that goes with these adventures: Phonics & Beginning Sounds.
A detective fox with a magnifying glass beside pictures of a sun, a sock, a cat and a dog. Sound DetectiveSay the sound, then circle every picture that starts with it.Beginning sounds Play Two treasure chests waiting for picture cards to be sorted by their beginning sound. Treasure Chest SoundsSay each word, then draw a line to the chest with the same first sound.Sound sorting Play Frogs on lily pads with pictures of a cat, a hat, a dog and a log. Rhyming Frog HopDraw a line from each picture to the picture that rhymes with it.Rhyming Play A friendly robot with sound boxes showing the word cat built letter by letter. Robot Sound BlenderWrite the letters, then read the word like a robot: c…a…t…Blending Play Songbirds beside pairs of pictures that share beginning sounds. Birdsong Sound MatchConnect the pictures whose words share their beginning sound.Beginning sound matching Play A friendly elephant blowing sound bubbles beside rows of small pictures. Elephant’s Sound BubblesSay the bubble sound, then circle every picture that starts with it.Beginning sounds Play A pirate parrot beside words with missing first letters and picture clues. Pirate’s Missing SoundWrite the missing first letter for each picture word.First letter sounds Play An ice cream shop counter with rhyming picture pairs waiting to be matched. Ice Cream Rhyme ShopDraw a line to match each picture to its rhyming partner.Rhyming Play A smiling crocodile beside words waiting for their ending sounds to be chomped. Crocodile Sound ChomperCircle the letter each picture word ends with.Ending sounds Play A kangaroo beside words with jump circles waiting to be counted. Kangaroo Sound JumpsColor one circle for every sound in each word.Sound counting (phonemes) Play Muffin words with missing middle vowels beside a bank of the five vowels. Muffin Middle SoundsThe middle vowel is missing from every muffin word! Write the vowel that fits.Middle vowel sounds Play An owl librarian beside two shelves waiting for picture cards sorted by first sound. Owl’s Sound Sorting LibraryDraw a line from each card to its sound shelf.Sound sorting Play A penguin drummer beside words and drum circles waiting to be tapped. Penguin Syllable DrumsDrum the beats inside words: color a drum for every syllable you hear.Syllables Play A raccoon sneaking between rows of three pictures where one begins differently. Raccoon’s Odd Sound HuntTwo words start the same, one is the odd raccoon. Circle the impostor!Comparing sounds Play A submarine scanner beside words with first and last sound boxes. Submarine Sound ScannerScan each word: circle FIRST or LAST — where do you hear the sound?Sound position Play A bunny village with an -at house and an -an house waiting for word cards. Bunny Word Family VillageRead each word, then draw a line to the house where it lives.Word families Play A sloth on a slide beside s-words whose first letter is already placed. Sloth’s Blending SlideWrite the rest of each s-word and slide the sounds together.Blending with support Play A unicorn beside words transforming into new words with swapped first letters. Unicorn Sound SwapSwap the first sound and write the new word.Sound manipulation Play A dinosaur conductor beside train cars waiting for the letters of cat, dog and sun. Dinosaur Sound TrainWrite each word in its train cars, one sound per car.Blending and writing Play A monkey beside b_d, p_g, c_p, f_x and h_t with the five vowels waiting. Monkey’s Missing MiddleThe monkey dropped the middle of every word! Write the missing vowel.Middle vowels Play Fireflies glowing beside words whose sounds must be counted, not their letters. Firefly Sound CountingColor one firefly circle for every SOUND in each word.Phoneme counting Play A polar bear beside frozen words waiting to be rebuilt letter by letter. Polar Bear Word BuilderThe words froze solid! Write the letters to thaw them out, sound by sound.Word building Play A mermaid beside words whose last letters switch to make new words. Mermaid’s Sound SwitchSwitch the last sound and write the new word.Ending sound manipulation Play A winding path to a dragon’s cave lined with pictures, some starting with the s sound. Dragon’s Secret Sound PathsFollow the winding path and circle every picture that starts with the s sound.Beginning sounds Play

Every card is one draw-on-the-picture adventure. Progress is saved on this device for the child chosen in My Classroom.

FOR GROWN-UPS

What each game practises.

The twenty-four adventures climb one slope: hearing first sounds (Sound Detective, Elephant’s Bubbles, the Dragon’s path), sorting and comparing them (Treasure Chests, the Owl’s library, Raccoon’s odd hunt), rhyming (Frog Hop, Ice Cream Shop), blending sounds into words (Robot Blender, Sloth’s Slide, Dinosaur Train, Polar Bear Builder), locating sounds in words (Crocodile’s endings, Submarine’s positions, Muffin’s and Monkey’s middle vowels), counting sounds and syllables (Kangaroo, Firefly, Penguin), and finally swapping sounds to make new words (Unicorn, Mermaid, Bunny’s word families).

Say the sounds with your child — a clean “sss”, a humming “mmm” — and let the recordings do the rest. Every worksheet twin prints without audio and tells you exactly what to say.

The adventures belong to Class 28 — Phonics & Beginning Sounds and live beside the other Age 4 collections: Shape Adventures, Colors & Creativity and Writing Adventures.